With Mists getting closer with each passing day, let’s look back at the expansion that’s wrapping up. As a complete package, many people were incredibly disappointed with Cataclysm as a whole. But that doesn’t mean some good didn’t come from it.
5. The Trailer
Whether you liked the expansion or not, you can’t argue how amazing the trailer was. I still get chills looking at that. It was well done and perhaps set the bar too high for our expectations.
Bringing back the Aspect of Death was a great idea for an expansion. I never had any problem with him being the main boss from start to finish and having him “burninate” random zones was a unique idea that I thought was well executed. While in-game mechanics and confrontations with Deathwing during the expansion could’ve been better, I had no problem from a lore standpoint.
3. The New Class Combinations
Technically this came before the expansion, but it was part of the Cataclysm expansion. In particular I was happy to see the Troll Druids, Forsaken and Human Hunters, and of course the Tauren Paladins. We’re at a point now where I can’t see any of the races getting any more of the existing classes and after the Monk I really don’t expect new classes either.
2. Real ID/Raid Finder
I put these two together because it’s collectively the Real ID Raid option that has really shined through. The Raid Finder still has some flaws, but using the Raid grouping with actual people you know, from other servers, is a phenomenal option. Just look at the success of Twitterland Raiding and similar projects. I can’t wait to put Real ID to use tomorrow night.
This is an absolute no brainer. With something like Mog Madness, looks at the various weapons best for Mogging…you had to expect it. Players had cried out for something like this (myself included) for years. Despite referring to it as “player dress up.” the developers finally came through at the end of the expansion and we’ve run with the ball. It took them long enough, but it really was worth the wait.
Sure, Cataclysm had a number of flaws but it also brought about a number of solid things and ideas. Even Heroic Deadmines could have made the list in my eyes, though I do miss some of the original bosses. What things are you happy with from Cataclysm? Something not on the list perhaps? As always I’m happy to hear your thoughts as well.