The bane of our existence. The darkness to our light. The Newman to our Seinfeld. Okay, that last one was a bit much. Still, the bosses of an instance are the reason we heroes exist. They cause trouble, in almost all cases for personal gain and we go in and whomp `em…in almost all cases for personal gain. There are plenty of baddies in the 5-man content of World of Warcraft, but these are the ones that stick out most for me.

5. Salramm The Fleshcrafter
Salramm makes the list simply because he makes me want to kill him. When he calls out “you are too late, champion of Lordaeron. The dead shall have their day.” in all honesty I think he sounds like an absolute pervert (a credit to the voice actor). It creeps me out to no end and, though he is overshadowed by Mal’Ganis, he’s one of the many things I love about the Culling of Stratholme.

4. Nexus-Prince Shaffar
For all the awesome that was Burning Crusade, there weren’t that many instance bosses that stood out for me. But the Nexus-Prince has been fun since the first time I encountered him, and I remember him being such a challenge at first. It didn’t hurt that almost everyone I knew farmed Mana Tombs for Consortium rep, so we got to know each other really well. Plus, he’s an Ethereal. Does it get any better? Actually it does, as his lines are all just perfect. He reminds me of a Bond villain in that he’s just so proper in his interaction and comments…you know, before he tries to lay waste to the party.

3. The Black Knight
I think it safe to say many people did not like the whole Argent Tournament idea. Some people hated jousting. Some hated the raids. Others, in the early stages of release, hated fighting this guy. Our final fight for the tournament (5-man), the Knight showing up caps off a rather enjoyable little story arc. His fight mechanic was interesting, in that phase two was a kill or be killed contest. I remember bubble/Divine Hymn so many times on that fight. That’s presuming his ghouls didn’t book it straight for me. It was easy to get frustrated with other players, but this was a fight that for a time actually challenged you.

2. Keristrasza
We actually do some questing for Keri, before Malygos gets his claws on her. He ends up binding her in Nexus and she goes nearly as insane as her captor in the process. The cold mechanic, or the hop fight as I’ve heard people call it, made an other wise easy fight unique. What I love most about her, is when she screams at us to finish the job and kill her. Again, it’s a case of the actor capturing her perfectly.

1. Herald Volazj
Doing this fight now isn’t nearly the same as when it first launched. With gear and nerfs and what have you, the fight isn’t even close to as hard. However, I remember the first time I went into it. I was healing at the time and courtesy of WoWInsider I had heard about the mechanic of the final fight. The whole full party mind control was just awesome sounding. Well, let me tell you something…this is a case where if your healer is the awesome of the party, you’re screwed. Reason being, they will own your ass when you become MC’d or have the visage or whatever you want to call fighting the shadows of your party. I think it was the second time I went in there, I suggested I drop group so they could get a weaker healer and the other four were very appreciative. That’s not a testament to my eliteness by any stretch, I was just better geared and the mechanic of the fight turned the volume to 11.
When I started putting the list together, the last thing I expected was for a nearly clean sweep of bosses from one era of WoW. Unless I had included the original Deadmines because I loved everything about that place and the bosses in it. Heck, I even debated other Wrath bosses such as Skadi the Ruthless from Utgarde Pinnacle and Ionar in Halls of Lightning. The biggest decision was to not include Kael’thas Sunstrider. Yes, he’s the final confrontation in Magister’s Terrace, but to me he’s always going to be a raid boss first and foremost.
The odd thing was not a single Catalcysm boss jumped out at me. Some of the stuff from Hour of Twilight was tempting, but that was about it. I like a number of the dungeons, but the bosses just don’t grab my attention nearly as much. Perhaps they’re too new to be in the nostalgia category like so many before them. What do you think? What bosses have you enjoyed most in the game and why?