Today was one of those rare times where I didn’t really have anything ready for today’s post, and what I do have in the pipeline just isn’t to my liking (the editing process never ends), so I’m jumping the gun a little bit with an idea I have that will begin next week. How far can I get without dying?
Between now and Tuesday I’ll create two guilds, one Alliance and one Horde with essentially the same name, or at the very least identical meaning. I’ll keep a toon on the guild to keep it active when not being used. On Tuesday, when Worgens and Goblins are introduced to the game I will choose a random race and class combo. By random, I’ll use a d12 for race and then a die that best corresponds to the number of classes available to that race. I will then see how far I can get without dying.
My characters will have one life. I won’t cheat, and take on low-level quests and do simple things that will allow me to “beat the system.” I will play the same way I always have, though obviously these toons won’t go into a battleground. I will still do instances. If we wipe, or I die in the instance, then I’ll finish the run obviously out of courtesy to the rest of my group, but then that character will be deleted and I’ll start new. If by some fluke a toon gets to 85, I’ll retire them and start again.
The process for character selection will be to go with a different race each time, and ideally a different class each time. With more races than classes, the latter will obviously repeat with more frequency than races. I’ll continue to cycle through and keep a running tab on who gets how far and so forth. If I really wanted to make this a challenge, I’d do it on a PvP server. Alas, I’m afraid anyone who saw the associated guild tags that I have will just gun me down on first sight.
Instead I will be doing it on an RP server, though. I’ll share my character names as they come to pass, so that you can cheer me on (or grief me) if your heart desires. It’s something I have given an incredible amount of thought to (at one point I was also going to make them bounty hunters, but the mortality rate would be even skimpier) and am looking forward to it. It won’t be my main focus, but will most assuredly be a nice way to switch things up now and then or take a break.