I’ll warn you now, today I’m stepping away from Azeroth to talk Guild Wars 2. Through Massively I came across this video showcasing the capabilities of the character creation.
Now granted, that just shows what someone with a keen eye can do with a little bit of time. Using other life-like character creation systems I can tell you how much time that probably took. Incidentally I still have no use for Megan Fox.
Now, to really see just what the system is about I wanted to share a different (and much longer) video. It’s also incredibly entertaining (“beeta” aside) and shows what ArenaNet offers in making your character (s).
Now, granted, there’s a few comments made during the video that would make for an entirely different discussion and I don’t think he meant to be offensive with any of them. But that’s also not the point of why I showed these today.
I’m sure you’re thinking I’m trumpeting GW2 and I suppose indirectly that’s true. More importantly, I’m wondering why we’ve not seen Blizzard improve their character creator. From what I’ve heard out of the beta, there are finally some changes being made, but I don’t honestly know to what degree. Players have wanted more options for years and occasionally the developers will add one or two. I appreciate that were soon to be a baker’s dozen in terms of races in the game (and 11 classes), but the number of options within said race are really not that vast when you’re talking about 10 million players. Transmogrificationdidhelp give players some of their own identity (unlike the end game pod people as I called them), but there’s still so much more they could do.
I’m not saying they need to go quite to the extreme of Guild Wars 2 (not that I would complain in the slightest!), but it’s an area that could drastically be improved, folks have asked for it, and we seem to get crumbs at a time instead of the whole sandwich. Whether it’s a case of “always leave them wanting more” or just not a priority is hard to say.