Thus far, as we prepare for the launch of Mists of Pandaria, I’ve managed to keep my knowledge of the upcoming expansion pretty balanced. I’ve learned about some of the things I wanted to know prior (such as the Jewelcrafting Mounts, as well as the account-wide system) and avoided things like lore and talent trees. Yup, I haven’t looked at a single talent tree.
Well, until now. I also specifically picked the Warlock tree because my highest Warlock is 14 and as such pretty much the entire tree is a moot point. So as I was saying, I’ve not looked at the talent trees. I also haven’t read up on what’s going to be the best spec and such or what talents are a waste (if there are any). The main reason is that I want to genuinely be surprised.
I’ve lamented on Blizzard before regarding the talent system, but if you’ll recall it was never the system itself. It has been the company’s explanation for the latest changes because they want “less cookie cutter builds.” As my eye starts to twitch again at that stupid phrase I have to ask, “What is less cookie cutter about SIX talent points in one tree compared to the days when we had 71 points to scatter across three trees as we saw fit?!?!”
Honestly, I don’t have a problem with the concept -just the explanation. Quite frankly, there were many occasions where you sort of “wasted” 2-5 points just to get a talent that fed off another. The Glyph system drastically reduced the need for some items in the talent tree because straight-up glyphing gave you the same boon. So, by the time you cut some of the “dead weight” the trees do shrink. As well, many of the lower talents that you needed to take were inapplicable until 10-30 levels later. For new players, that’s pure confusion.
But back to not previewing the talent trees. We as players, and humans in general, can be fickle. Can? Okay, give us the interwebz and we bitch nonstop. When you’re researching something, it’s hard not to become a product of the environment sometimes. If folks found things to be negative, your own mind might focus on that more than the good things that are coming. Then again, there might be one must have ability for a class like a Warrior and everyone is going “yeehaw!” all the while the class has the worst options for build that it’s ever had. Of course that isn’t the case, but you know where I’m going with this.
I want to see everything fresh for the first time. To be able to log on come September 25th (note to self, renew your sub at the end of August) and have an open mind as I come across it all. With close to two dozen toons having to pick between 1-5 talents across nearly all the classes, I’m actually looking forward to it. Again, I haven’t the foggiest idea about what each class looks like come Pandaria.
I’m a bit nervous about it, because I’m comfortable Pally tanking and Priest healing more than anything else in the game and I know that might change. At the same time, maybe I’ll regain the lost confidence of playing a Rogue. Either way, I’m approaching it with genuine optimism and it’s a nice feeling.