This is one of those tactics that’s either blatantly obvious, or something you never think of (and I certainly didn’t at first). In terms of Pet Battles, I’ve found the idea of taking some of my pets and making a level one team again just to boost them is not much fun. Well it actually is, but it’s also rather tedious. As the saying goes, there’s always a better way.
I’ve realized there are some pets out there that are just solid choices for battle. I’ve discussed the Spirit of Competition as one of my personal favourites (now level 11 on Team Amateur). I can pretty much always take out the two pets of equal level and sometimes higher. I’ve also started to use Foghorn more. He’s now level 8, so the two are a more than solid combination for anything up to level 12 at the very least. That basically means my third slot is wide open and you can probably guess where I’m going with this.
I use that third slot specifically for something I want to boost. This is particularly handy with the traditional pets (rather than wild) that subsequently don’t have a rarity. So long as they can withstand a single hit from whatever I’m fighting, then they’re going to see action. This makes the Ancona Chicken and pets with the attack debuff handy to have in the lineup at the same time. Hit the debuff and then make the swap, thus increasing the weak pet’s chance of survival that much more.
Whether it’s delivering the death blow, or just coming in for one hit, that low level pet will get more than enough experience to gain a level. You just need to make sure they can’t get knocked out and thus gain nothing. I’m notorious for starting a battle and going…”whoops, forgot to heal my pets.” But if you’ve got low pets and want to “speed level” them, I suggest this steroid-esque approach.