Waking Up To 6.0

Patch 6.0 is now live and with it came many changes, but none more than the vast amount of visual ones.  Almost everyone I spoke to yesterday was headed straight for the Barber Shop to see what they had to work with.  Many weren’t keen on what they saw when they logged in, while others didn’t mind the initial look when things went live around 1:30 EST.  Personally, Tum was far more angry than I wanted.  To be honest, almost all of the dwarves are surly/angry looking.  Not that it doesn’t fit the race, because it most certainly does.  It’s just that it wouldn’t hurt to have one lighthearted option.  As you can see by this image, I did the best I could with what I had.

New Tum
Initial one on the left, new on the right.

I had to change Saintvache as well, as logging on to him I was blinded by an albino.  I just wish we had more hair options for the Tauren.  As for the rest of the team, I’ll check them in due time.

It wasn’t just character models that changed.  From what I saw last night and this morning, nothing sparkles anymore.  No quest items, no nodes. Nothing!  Instead, you’ll get a faint outline that gets stronger once you mouse over it.  Even characters gain an outline now (green for friendly, red for not) when targeted, though I’m sure there’s an option to turn it off.  Still, at a glance it took me a second to complete a couple of quests because I was looking for the shiny.

Action bars have obviously changed, with some spells removed and others simply changed.  But speaking of spells, they even look better visually.  The animations are fantastic, though I’ve only seen Paladin, Mage, and Warlock.  Once again, I’ll get to them in due time…or simply see them amidst my travels.

This isn’t even documenting some of the bigger changes that came with the patch either.  Things like the new level UBRS, the Iron Horde invasion (which I’ve started Horde side…so far so good), Garrisons, Premade Groups in the Dungeon Finder, all the class changes, etc.

With the game seeing an increase of over half a million players, this patch is well timed.  Many of the changes brought the game up to relatively modern standards and introduced a lot of things the players have been yearning for, for quite some time.  Will it translate to more than 7.4 million players and sustain them for a while this time?  Hard to say, but you can’t say the new expansion isn’t setting up to take a big swing at it.

3 thoughts on “Waking Up To 6.0

  1. tomeoftheancient October 15, 2014 / 8:24 am

    I think Tum looks stern but not unfriendly. Cat scares me when she opens her mouth and flashes her fangs. For some reason that was okay in Cat form but it’s rather unsettling in Night Elf form, lol.

    • JD Kenada October 15, 2014 / 10:30 am

      Yeah, I haven’t seen Siori yet. At least she wears a bandana mask to cover her mouth. But I thought Cat looked just fine, for what it’s worth.

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