Let’s just get this out of the way right now. Rather large spoilers ahead if you’ve not done the pre-Legion event. Continue Reading
Indeed my friend, I have been back in World of Warcraft for just over a month now (though I was gone away for one week in that span). There is a great deal to discuss in terms of the game, the future, even yours truly as it pertains to the two. I suppose I will take the easy route and tackle the last one first.
When I stopped playing WoW earlier this year it wasn’t because of the game itself (unlike a clear number of other people based on subscription numbers). I simply didn’t have time for the game. If I didn’t have time…why was I paying for it then? So off I went. I can’t say that I missed the game, but at the same time there were things I missed doing. More importantly there were people I missed talking to. But don’t get me wrong, that wouldn’t be reason enough to bring me back (as awesome as those individuals may be).
So why did I come back? That’s easy. I can play the game for free. Yes, the well-known WoW token. Some individual buys the token in the real world and all I have to do is hand over some gold for a month of play time. That means zero cash comes out of my pocket. I just spend a few hours generating some coin and I’m in the game as long as I want to be. Of course, there was a catch to getting back that myself and Flagsworth (remember that lad as well?) found as we both considered this option: how do we start playing for free without first paying to do so? Oh Blizzard, you have impeccable timing.
Shortly before I was set to go on holidays I got a Facebook notice inviting me back to the game for a free 7-days. Well, problem solved. So back I came and just before I went away at the beginning of August I purchased my first 30-day token. I just picked up my second one Sunday, and since I came back I still have enough for two more months. I do plan to share my means of doing so but that will be at another time.
In game, as of today, flying in Draenor is officially a possibility. Honestly, I’ve never had issue with us not being able to fly at any point during the game. I don’t see why folks have been so adamant over the issue, but when the realms come back online later it won’t matter. It is what it is and those who are excited may rejoice over the issue.
The aggravation I do understand, however, is over the Garrison. Well specifically that every character you send through the portal must do the chain and go down the same tedious path every time roughly until you’ve gotten your Garrison to level 2. There are ways around it, yes, but they aren’t necessarily viable or free of agony. I do wish we could be at the very least come through the portal and choose to take an “x” amount of experience (less than what you would get doing the quest chain) and appear at that moment after the Garrison is complete.
While Blizzard seems to have learned from some of the mistakes of the Garrison, it looks like they aren’t ending any time soon as the new Class Headquarters sound to be very similar if not identical. Time will tell. To be honest, the Legion expansion seems to be a mixed bag. I like the idea of the Demon Hunter, though I have no certainty whether I’ll play the class much (who am I kidding, I have to have one of every class). The artifacts mechanic is also interesting. Particularly for us Feral Druids! Some say the expansion is a bit of everything people want, but does that mean Blizzard shoots the moon in one shot? I hope not because it’s likely that being a bit of everything means not being enough of any one thing in particular (kind of like my play style…which works for me, but not millions of others). I plan to get it either way, but I’m uncertain if it will be at launch. That will depend on the release date as I have a bigger hobby now and it involves some pricey kickstarters coming down the pipe.
I haven’t written in so long because I had nothing to write about. I’ve said before no matter how excited you might be about something, if you aren’t active in it then it’s very hard to completely relate when sharing your thoughts on the matter. Now I find myself and the Amateur Army deep in the world again, and the interest to write and share my thoughts is definitely there. But I shall provide no timetable. Whenever the mood suits me or there’s a topic worth mentioning then I certainly will. Who knows, others will spur topics for me. I do have a post I plan to start writing today, as the first of the month allows me a launch point to get a clear picture. It’s one I will share at the end of the month, though, and will hopefully provide insight into how to start acquiring your own WoW tokens.
With any luck you’ll be playing for free as well, or perhaps just find a new way to supplement a shopping spree now and again. Either way, so long as I can keep bringing in the tokens I have returned and will be staying. At the very least, I suspect that’s for the rest of 2015. How often I share my ramblings, I cannot say. But when in doubt, rest assured I am always up for a chat in game.
It’s something that many have been clamoring for and for some time all we ever heard was December, and in a couple of cases a mention that it’s release might coincide with the expansion launch. But sometime last month, the talk stopped and there was nothing for weeks…until suddenly it went live this week.
Strange thing is, to me anyway, it did so with little noise. Sure, on the Hearthstone Forums it was announced, but that would be to a small portion of your player base. There was nothing in the Battlenet launcher that I saw, unlike when GvG went live. Perhaps I missed it, but the only reason I only know about it is thanks to Mrs. Amateur informing me yesterday.
I haven’t had the chance to play a game via tablet just yet, but I’m happy to be able to whenever I want. I know the game has gotten some negative feedback over the expansion and its effect on general play. The few games I’ve played I have certainly noticed a difference, even in my ranked play which consists of the lowbie 20’s.
What about you? Have you been playing more since the launch of the expansion? Are you excited to now have the option via Android tablet?
After a few delays and time away from Azeroth, Zarahi became the first of the Amateur Army to hit the new cap of 100. With much rejoicing I stopped to consider things thus far. As such, here’s 100 random thoughts about the new expansion: Continue Reading
As I sit queued to resume Zarahi’s ventures in Draenor, I decided I would kill some time and do some reading over at WoW Insider. Adam Holinsky wrote a fantastic piece summing up the problem with the launch of Warlords. It was a nice read as it was something I explained to a few people last night and this morning. But it also shows Blizzard is doing everything in their power to sort this situation out. It’s frustrating as players, particularly come Saturday morning when the Eastern Time Zone can’t play all morning. But if it sorts everything out, then it’s worth it in the end.
But that’s not my topic of discussion right now. Instead, I’m reading Adam’s other article. The one where players are already level 100. I read that and I was more speechless than the opening cinematic quest for WoD. I just…yeah, wow. The expansion has barely been live 36 hours (allowing for server downtime) and folks are level capped? Yes, some were apparently using exploits they found and were subsequently level-slapped, but others are legit. Perhaps it’s because I’ve played less than five hours of Draenor that I can’t fathom it very well. Don’t get me wrong, I’ve been around for enough expansions to know people shoot the moon as soon as they can, but this seems fast even by those standards.
Even before Warlords of Draenor was released I wondered to myself just what was the appropriate level settings to cap when it comes to a new expansion? Obviously end-game PvP players want to get there sooner than later, and the raiders goes without saying. But if you cater to just those two categories, then there may as well be an hour a level. There’s definitely still the rest of us out there, obviously…plus just the developers desire to tell a good story. So what’s the answer?
I’m not in the business of video games and profit, so I am no guru on the subject. That folks are already capped, in my humble opinion, seems a bit light. When I first set into Draenor I figured with my schedule I could probably cap in a month. For the average player, that would probably be closer to 5 days. Someone with Azerothian flu could probably do it in three. However, based on my time in the game now I think it might take me two weeks at a casual level. Is there currently enough end-game content to satiate non-PvPers? Raiding will probably hold strong until 6.1, but what about other players? Alting already? Don’t get me wrong, I have a small line ready to hit the portal, but I can see that being redundant for people. Yes, there’s new pet battles and of course the Garrison that many people are quite excited about. But if we can level cap this fast, is it enough?
I realize we’re talking about the extremists in the art of leveling, who probably mapped out their experience rewards during the beta and executed things perfectly. That’s not a reflection of all players, or even close to the average player. But I still know enough people who are 96-97. That I hit 91 as quickly as I did was even a bit surprising. I know some will hit 100 as soon as they can and others are going to take their time and soak in everything. So maybe it is fair to have the finish line so close this time around. Those who want to sprint to it can, those who want to jump a few hurdles first can do so, and the others that want to walk the distance to are welcome to do so.
What do you think? Is the pacing right? Is there a better way to do it?
My schedule didn’t allow for a lot of time today, but I managed to take on the task of meeting up with Khadgar and beginning the journey. I can honestly say, the moment I clicked on the first quest, my jaw dropped. And stayed dropped. Kids, that is how you start an expansion.
From that moment, to finding out just what the situation is…to meeting some A-listers, incredible. The whole introduction, culminating in meeting someone relevant, was vastly well done. I really enjoyed the fight I screen capped, and the one-off remark made at it’s conclusion. It just leaves it in the air for something you know is going to come along later. Also, your character’s status within the game is established, and done so with a clear understanding. It’s surprising, and I’m still going “huh?”
It’s hard to put everything into words at this point, because I know some have not yet had the chance to play and I am not the kind of person to play the role of spoiler if I can help it. But when I think back over the previous three expansions, Wrath had a great story when we landed in Northrend and Cataclysm was more about the visual changes to the world. With Pandaria, at least, there was the Sha and the landing that (Alliance side) was a bit disturbing. But none of them grabbed you by your shirt and said “COME ON!” Warlords does just that and does it well. As Matty said, “I’m glad I didn’t play the beta.”
If you’re like me, you can’t always be a patient person. If you’re excited about something, it obviously gets much harder and so is the case with tonight. If not for the fact I have a few hours of work left, I might be going stir crazy. I say might because Blizzard expansions don’t go live quite like they used to. If things went live at midnight, you can bet your Talbuk that I would be armed and ready after work. But, unfortunately for me, it does not.
If you are unfamiliar about what I mean, you need to know that midnight is a general term with many different time zones to account for. The one that matters, is 12:00 PST. So while my west coast friends will be rocking into Draenor at midnight…I will be sound asleep at three in the morning. C’est la vie. After I take the wee lad to school in the morning, well…it’s on baby.
I take pride in the fact I haven’t really spoiled myself on Warlords to this point. I know of Garrisons, but next to nothing else. I know they can help with professions, but I haven’t seen enough in it to be interested, but I have heard they wanted them to be part of the questing experience. I hope that doesn’t mean if I don’t like them, they’re still mandatory.
I know Gruul shows up in a raid, and I know of the Iron Horde and a bit of the lore we got right out of the gate. Other than that, I have kept my knowledge to a minimum, specifically to try and come in with open mind and open eyes. I won’t be picking things apart or knowing necessarily what’s coming. When you haven’t spoiled yourself, or honestly researched things, it creates a completely different experience. An experience that I will be doing differently than the previous three that I was a part of. This time, I’m going in Horde first.