What’s Under The Dust? Oh HI!

What a lapse in time it has been. Almost four months has gone by since I posted day two of my effort to get gold capped. I’d like to give this awesome celebratory update to say that I did it!..except, I haven’t. I’m not even half way there yet. As of last night, I think I was around 82k. In my defense, I was closing in on 100k when I bought an ICC tailoring pattern for a guildmate. Main reason: we have a few that could reap the rewards. Also, it was a fun thing to do. So, that set me back 8.5k.

I’ve also begun doing what EVERY gold maker should be doing right about now, and that’s investing for Cataclysm. To be honest, if I liquidated all of my assets on every toon, I’d probably be capped and then some. However, I’d rather keep making a bit of gold, while also investing. Part of my investing is that I’ve nearly capped my Blacksmith, my Leatherworker hit 55 and is working on getting that skill to 375, and my Inscriptionist/Engineer is working her skills up to 300.

As well, my Priest has been raiding more and doing more randoms. He’s also been subsequently dying (ugh to PuGs some days). Each time he dies (or the raid wipes), it’s about 15g. As well, I make sure he’s got all his pots and buff foods. So, while raiding can be rewarding, there’s a cost associated with it.

This says nothing of the fact I rolled a Death Knight and Druid (Horde) on a new server in late May. She’s Engineering/Enchanting. The Enchanting thus far is paying for both professions (though the Bombling recipe is helping when I can get Mithril at a reasonable price). To that I say, never underestimate the value of buying gear and DE’ing it!

Also, the final piece of the stalled puzzle is one I’m quite proud of -we had a baby boy on April 7th (which you’ll notice was four days after my last post). Love him. He loves to watch WoW. Hopefully the game will still be around when the time comes for him…

In closing, the gold will flow a bit more now that I’m tracking it again. Let’s face it, when you organize and track things, it goes much smoother and more efficiently. Also, that means I’m back and will be posting regularly. I plan to even deviate from gold as I’ve got a lot of fun stuff on the go with my toons.

(edit: as of now I sit at 82626 liquid gold. Haven’t checked mailboxes or done auction scan for the day either)

Why, Why, Why? (and other patch notes)

As we all know, Patch Notes are subject to a little thing called fruition. That is to say, don’t count on it until you’ve downloaded it and seen said note firsthand. Having said that, I was taking a peak at the current notes (as of June 18th) and quite a few things caught my attention.

In no particular order:

-Druid skins. These are LONG overdue. Bear and cat forms now vary based on your hair colour. Simple enough concept for me. My only beef might be that the Night Elf Cats look like pets of The Bangles.

-Mounts. I discussed the mount situation in my previous post so nothing really to repeat here, except that cast time on ground mounts was cut in half.

-Tauren can now change skins in the Barber Shop. Good. Quite frankly, there’s not that many to start with, so hopefully this adds some variation.

-XP in BG’s. Yes, that’s correct. Twinks can get a junkshot if they aren’t paying attention. Nice thing is, you can turn off XP for 10g. The key here is “turn off XP.” Not just battleground experience. This turns off ALL experience. You bg and forget, you won’t be levelling any time soon. You can turn it back on for another 10g. A nice little money tugger that appeases both sides of the fence I think.

-Prayer of Healing for Priests sees the percentage of spell power this spell gains in healing (per target) has been reduced from 80.7% to 52.6%. As a Holy Priest, that one hurts.

-Rogues may use one handed Axes. For the love of all that’s right, why? Throwing axes were fine, but this just doesn’t make sense from any standpoint. Are classes not using Axes enough that it warrants granting Rogues the chance? For an Orc it makes sense, but that falls under the same line as let’s let Priests use guns so the Dwarves can benefit. Included in the note are the words “after quiet contemplation,” leading me to hope it’s a crock.

-Quest creatures and objects will now show on the player’s world map. Anyone else feel like you just hopped on the short boat to Stormwind? WoW has already been partially labelled as a hand holding game. This does nothing to defeat that notion. If there are people who need this kind of help on a regular basis, there are addons for it. In fact, there’s addons for many things to make the game easier. For those that still want a challenge, most of this stuff should be optional rather than forced.

There’s a tonne more notes, such as Death Knight trees resetting again because of class changes (nerf bat maybe?), Profession based bonuses being improved for Herbalism and Mining, and of course the expansion to the Argent Tournament. Oh, and Emblems. But please, look that one up yourself because I’m still a bit confused on it.